Dr. Mina C. Johnson-Glenberg
Dr. Johnson-Glenberg holds a Ph.D. in Cognitive Psychology from the University of Colorado at Boulder. She creates embodied games that specialize in teaching STEM (Science, Technology Engineering and Math) and Health Sciences. She is currently an Associate Research Professor at ASU and has been the Principle Investigator on multiple federal grants from the Department of Education (IES), the National Institutes of Health (NICHD) and the National Science Foundation(EHRDRK-12). In
addition, she has run several grants from private
foundations including the fragile X Foundation - where she created a
neural network of memory function and The Gates Foundation/NGLC
- where she helped to create several games to teach middle school
children about Simple Machines. She has designed several NLP
algorithms for use in her games. One innovation that sets her lab’s
games apart is that the games often use gesture with motion-capture
technologies to reify the concepts taught.
She serves as the Director of EGL, the Embodied Games for Learning lab located at the Learning Sciences Institute at ASU. In addition, she is the CEO/co-Founder of a spin-out company called Embodied Games for Learning, LLC. This new company will serve as the portal for games under construction - to be released in 2014.
See recent interview with her at ASU News,
Dr. Johnson-Glenberg has published widely on cognition, embodied learning in new media, neural networks, and fragile X syndrome (the most common form of heritable intellectual disability). Her most recent game is an award-winnning exer-game using the Kinect sensor to teach children about nutrition and MyPlate called (The Alien Health Game) http://www.youtube.com/watch?v=V81VaKD79rY.
Peer-reviewed article at "http://online.liebertpub.com/doi/full/10.1089/g4h.2013.0057. She is also the co-Founder of SMALLab Learning, LLC (www.smallablearning.com). See Tech Cocktail Entrepreneur interview, http://www.youtube.com/watch?v=phCDlT5EZRU.
Matthew "Hue" Henry is a designer and educator with over a decade of experience in the fields of game design, software development, and education. He has held a variety of positions in the entertainment industry, including work as a web programmer, writer/director on a direct-to-video documentary, content designer on Stargate Worlds, and Director of Design for the MMORPG Alganon. He has also served as Lead Instructor overseeing the Game Production program at Collins College. He is currently working towards a PhD in Educational Technology with a focus on games for learning.
Ken Koontz graduated with a degree in Architecture from Florida A&M University and followed that with a degree in Video Game Design at Collins College, where he found work at THQ's Rainbow Studios. After leaving Rainbow to become a founding member of Big Bang Entertainment, BBE shipped its first two critically acclaimed titles Free Realms and Star Wars Clone Wars Adventures as a contractor of Sony Online Entertainment. In 2011 Ken entered academia as an adjunct professor of Game Design and eventually joined the EGL Lab in the Learning Sciences Institute at Arizona State University.
Ken's background in the arts, architectural design, education and technology has afforded him the ability to engage in projects that cross disciplines with visual art and design. It has been his goal to combine video game technology and methodology to other fields of industry for practical use. Ken's unique perspective allows him to find new entertaining and aesthetically pleasing solutions to game design challenges.
Graduate student in Educational Technology (M.Ed) program of ASU Mary Lou Fulton Teachers College.
Irfan has 10 years of instructional design, content development, and evaluation experience in educational technology and e-learning solutions under his belt. Since 2008, he has worked closely with various faculty at ASU to develop effective interactive tutoring and learner assessments tools for K -12 learners. His research interests include psychophysiological expressions, embodied learning, the effect of social media on education, and the use of mobile learning apps for K-12 . He also researches the design of interactive educational software and academic enrichment activities.
Dr. Megowan-Romanowicz is a 20 year veteran high school physics teacher who earned her PhD in Physics Education Research in 2007. Her research focuses on the role of shared representations in mediating student thinking in Modeling Instruction. After obtaining her PhD in 2007 she served as postdoctoral researcher for the SMALLab project (School of Arts media and Engineering). She accepted a faculty appointment at ASU’s School of Educational Innovation and Teacher Preparation in 2008. In 2009, she obtained NSF funding to create a Master of Natural Science degree program for middle school science and mathematics teachers, a Middle School STEM College-for-Kids and STEMnet, a local network of secondary STEM teachers and helped to write the NSF DRK12 Embodied STEM Learning across Different Technology-Based Learning Environments. She currently serves as the Executive Officer of the American Modeling Teachers Association. She continues to teach graduate courses and conduct research as a member of ASU’s Learning Sciences Institute.
Kennya Rodriguez graduated from Barrett the Honors College in May 2013. She is an avid gamer and now a computer programming student at Mesa Community College. She aspires to utilize psychology and computer programming to design online social systems in order to monitor and improve online behavior. Her interests lie in cognitive psychology, computer programming, online behavior, educational games, and artificial intelligence. Kennya is fluent in Spanish anda first generation Mexican American.
B.S., Marriage, Family, and Human Development; Brigham Young University. Adam Rogers is a graduate student in the Sanford School Family and Human Development Doctoral Program. His research interests include boys' perceptions of masculinity and gender typicality in adolescence and emerging adulthood. He is especially interested in how these perceptions impact development, as well as how boys interact with and relate to girls relationships.